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    300 Level Courses

AR 321 - Painting III

The development of the student as a painter, with emphasis on the philosophy of painting. Six hours of studio per week. Prerequisites: Art 221 and 222.

AR 325 - Writing Supplement for Art and Design

The writing component for co-registered studio classes which integrates a fifteen-page research paper. Emphasis is placed on the quality of writing and research. Prerequisites: English 101 and 102 or permission of the instructor. Corequisite: A 200-, 300-, or 400-level studio course.

AR 326 - Writing Supplement for Art and Design

The writing component for co-registered studio classes which integrates a fifteen-page research paper. Emphasis is placed on the quality of writing and research. Prerequisites: English 101 and 102 or permission of the instructor. Corequisite: A 200-, 300-, or 400-level studio course.

AR 335 - BFA Internship/Seminar

Internship experience with the development of occupational or professional competence in the career setting. Combines both internship work experience at an approved work location with a structured seminar class. The seminar component of this course will also guide students through the process of resume writing, interviewing techniques, and best business practice. On-site graphic design work internship (fifteen to twenty hours per week) plus one hour weekly seminar with faculty. This course may be repeated once for credit. Prerequisites: Art 270 and 273.

AR 349 - Asian Art Survey

Important Artistic Monuments from India, China and Japan. Since Buddhism is a connecting link for Asian cultures, emphasis is placed on Buddhist art. Prerequisites: English 101 and 102 or permission of the instructor.

AR 352 - Methods of Teaching Art II

The history and philosophy of art education; the construction of art curricula and the exploration of teaching methods; media and tools appropriate for the educational level. Methods II deals with the needs of the adolescent. Open to Art and Education majors only. Also listed as Education 352. Prerequisite: Art 351 or Education 351.

AR 353 - Digital Photography III

A strong foundation in the technical and aesthetic aspects of color photography through projects utilizing digital RAW files and analog negatives with instruction in color printing and studio lighting as it pertains to the nuances of color. Discussions and critical writings focus on the history and theory of color photography. Combines analog and digital techniques and focuses on more advanced file managing and color control both on the monitor and in the print. Prerequisites: Art 253 and 313.

AR 370 - Advanced Typography

Revisits the history, anatomy, classification, construction and use of type discussed in Art 287, Typography, but with greater emphasis on theory. Advanced Typography will also consider the emotional, expressive, and connotative aspects of letterforms and their organization. Possible applications could include environmental signage, sculptural installations and/or film. Prerequisite: Art 287.

AR 374 - Digital Imaging

Advanced concepts and creative techniques in digital imaging using Adobe Photoshop. Projects build on all previously learned software, specifically the Adobe Creative Suite. Assignments will include aspects of fine art and large format printing along with issues relating to the professional printing industry. Prerequisite: Art 273.

AR 382 - Print: Lithography and Silkscreening

Introduction to the printmaking techniques of aluminum plate lithography and Photo Silkscreen, with an emphasis on multiple color and combination Litho/Silkscreen hybrid prints. Six hours per week. Department Chair approval for non-art majors is required. Prerequisites: Art 191 and 192.

AR 384 - Web Design/Interactive II

An advanced class in web design and production. It extends the design principles of the previous web development class, Web Design: Static. Students will focus on interactive, dynamic web content using Macromedia FLASH and streaming audio/video files on the Internet. Prerequisite: Art 383.

AR 385 - 2D Animation

Students will be exposed to the fundamental terminology, concepts, and techniques of creating 2D animations to broaden their skills as animators and enhance their overall creative ability. Using pencil and paper in conjunction with computer based techniques, students will gain experience in basic principles of animation including timing, expression of emotion, straight ahead action and pose to pose, key frames and in-betweens. In the assigned projects for this course, students are responsible for controlling and manipulating a subject's perceived volume, weight, proportion, and movement, thus gaining a more thorough understanding of the animation process. Prerequisite: Art 374.

AR 387 - 3-D Character Rigging and Animation

Students will learn advanced techniques of 3D computer animation along with the theories and principles of motion using Autodesk Maya. Students will rig a character and manipulate hierarchical character animation, time curves and motion paths. Students will animate walks and runs with characters. Students will utilize Maya's cameras and lights while gaining further experience with texturing and rendering techniques. Comprehensive critiques will be conducted regularly to encourage good design for time-based animation. Prerequisite: Art 386. Effective Fall 2012.

AR 390 - Animation/Motion Graphics I

An introduction to the art of time-based, graphic storytelling. Emphasis will be placed on the creation of engaging digital environments through the thoughtful integration, manipulation and orchestration of audio, video, still and three-dimensional imagery. Prerequisite: Art 181 or 374.

AR 394 - 3-D Environments and Effects

Concepts, tools, and techniques for creating realistic natural environments and phenomena (such as moving clouds, fire, and flowing water). Students will sculpt complex polygonal geometry into various terrains including landscapes and foliage. Students will learn to create realistic backgrounds incorporating natural light. Creating realistic shadows will be explored as well. Students will learn how to use particle emitters in order to simulate phenomena such as flowing water, flames, and snow. Prerequisite: Art 393.

AR 399 - Independent Study in Art

Guided research - a studio project or art history topic. Weekly consultation. May be elected for a total of six credits.